Bloodwarder

Values
The Bloodwarders believe in peace through power and developing technology for both war and peace. As a result they became the peace-keepers of the galaxy and usually carry a weight behind thier name for the rest of the galactic races. However the values of each bloodwarder is different depending on the Spirit animal that they identify with.

Society
Bloodwarder society revolves around the apperication and worship of spirit animals. There are countless different animals that have thier own values, beliefs, and lessons to learn, but the most powerful of all of them are Raven, Wolf, and Bear.

Each of them chose a "Avatar" to repersent them, immortal bloodwarders that have ascended to the status of demigods and examplify the ideas of each of the major spirit animals that they repersent. These three leaders rule bloodwarder society as a oligrachy. They tend to lose thier real name and became "one" with the animals they represent, usually called "The raven", "The wolf", or "the bear".

Through these leaders the Bloodwarders have focus on valuing technology, self-learning, and keeping the peace in the galaxy. They are best suited as "Soldiers" or "Shamans"

Stats

 *  Ability Score Increase. Your Wisdom score increases by 2.
 *  Languages. You can speak, read, and write Bloodwarder, and galaxy common.
 *  Inner peace: You have a additional 1d12 it die for recovering hit points
 *  Religious training: You are proficient in the religion skill
 *  Ability Score Increase. Your Dexterity or Strength score increases by 1 (select one when creating your character).
 *  Age. Your species ages slightly faster than humans do, reaching maturity around 15 solar years and living to be just 60-70 at the oldest.
 *  Group Behavior. Your species gets along decently well with others and usually forms complicated social orders. You are proficient in a Charisma skill of your choice.
 *  Size. You are the shape of a typical humanoid, making you Medium size.
 *  Spiritualists. Choose a spirit animal that best represents who the person is. They acquire whatever power comes with that spirit animal and can use it once per day. Every few levels some of the power becomes upgraded.
 *  Speed. Your base walking speed is 30 feet.