Assault Arm

Target: Enemies

Range: 150 feet

Pull time: Action

Duration: Instant

Scale: Personal

Uses: 3

A bright explosive laser flashes from your augmented arm to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 10-foot-radius sphere centered on that point must make a dexterity saving throw. A target takes 4d6 fire damage on a failed save, or half as much damage on a successful one.

The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.

Requires 8 hours to recharge the energy supply of the arm. and the DC is 10 + str/wis (Whichever is higher)