Fel-Beam

1st-level enginnering

Pulling Time: 1 action

Range: 30 feet

Duration: Concentration, up to 1 minute

A beam of crackling, green energy erupts from a beam array, forming a sustained line of pure fel-energy between you and the target. Make a ranged spell attack against that creature. On a hit, the target takes 1d12 heat damage, and on each of your turns for the duration, you can use your action to deal 1d12 heat damage to the target automatically. The gambit ends if you use your action to do anything else. The gambit also ends if the target is ever outside the gambits range or if it has total cover from you.

At Higher Levels. When you cast this gambit using a gambit slot of 2nd level or higher, the initial damage increases by 1d12 for each slot level above 1st.